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Doubles Rules

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Singles Rules

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HSH Crazy Game Rules

Specials Only

Last Updated: July 17, 2011

C - F Singles

We are always striving to make our rules more understandable, so please check back here often for updated rules.

Cherry - Winners

CHERRY: In this tourney, you play REGULAR canasta, but BEFORE you CLICK START, you MUST NOMINATE your CANASTA. If you MAKE that NOMINATED CANASTA in RED, you get an AUTOMATIC WIN. You may TAKE the PILE. ~*~ TABLES SET 2/2 ~*~

 

Chosen One - Winner

CHOSEN ONE: In this tourney, the M/TD will CALL a SUIT (Hearts, Spades, Clubs or DIamonds) at the BEGINNING of the GAME. You may NOT PICK UP the DISCARD PILE when the CHOSEN SUIT is on TOP. However, ALL CARDS may be MELDED. You may TAKE the PILE UNLESS the CHOSEN CARD is on TOP. ~*~ TABLES SET 2/2 ~*~

 

Code Red - Winners

CODE RED: In this tourney, you CANNOT FREEZE the PILE and the PILE can ONLY be PICKED UP if you have a RED CANASTA. You can GO OUT any time and make as many BLACK CANASTAS as you like. You do NOT NEED a RED CANASTA to GO OUT, just to PICK UP the PILE. ~*~ TABLE SET 2/2 ~*~

 

Crazy Chicken - Winner

CRAZY CHICKEN:CRAZY CHICKEN: In this tourney, if you have the RED SEAT, you can ONLY DISCARD RED CARDS. If you have the BLUE SEAT, you can ONLY DISCARD BLACK CARDS. If you discard a 2 to FREEZE the PILE, then it MUST be YOUR COLOR. JOKERS and BLACK 3s are NEUTRAL and can be DISCARDED by EITHER player/team. You may PICK UP and CANASTA ANY COLOR. If you can NO LONGER DISCARD YOUR COLOR, then you can NO LONGER MAKE CANASTAS for THAT HAND ONLY. IF YOU MAKE A CANASTA AND THEN SAY YOU CANNOT DISCARD, YOU WILL BE DQ'D AND MUST FF ENTIRE GAME. Please have M/TD KIBITZ to VERIFY that you CAN NO LONGER DISCARD your COLOR for that HAND. You may TAKE the PILE. ~*~ TABLES SET 2/2 ~*~

 

Dr. Pepper - Winner

DR. PEPPER: In this tourney, you MUST have DIRTY 4s and DIRTY 10s (with 2s ONLY, NO JOKERS) BEFORE you make ANY CANASTAS. You may NOT CANASTA 4s or 10s. You may TAKE the PILE. ~*~ TABLES SET 2/2 ~*~

 

Down the River - Winner

DOWN the RIVER: In this tourney, 1st hand: ACES must be in the FIRST MELD. 2nd hand: KINGS must be in the FIRST MELD. 3rd hand: QUEENS must be in the FIRST MELD, and so on going DOWN the RIVER from As to 4s. You do NOT have to MELD BEFORE you TAKE the PILE, as long as the MELD CARD is in your FIRST MELD when you PICK UP from the PILE. ~*~ TABLE SET 2/2 ~*~

 

Evil No Touch - Winner

EVIL NO TOUCH NO OUT: In this tourney, if you get 3 RED 3s, you may TAKE the PILE. But, if you get the 4th RED 3, you play REGULAR NO-NO again. You may NEVER GO OUT. You must KEEP at LEAST 1 CARD in your HAND at ALL TIMES. You may NOT TAKE the PILE UNLESS you HAVE 3 RED 3s. ~*~ TABLES SET 2/2 ~*~

 

Evil Red Canasta - Winner

EVIL RED CANASTA: In this tourney, the ONLY time you can GO OUT is if you have 1 and ONLY 1 RED 3. If you have 2, 3, 4 or 0 RED 3s, you may NOT GO OUT. 1 CANASTA and 1 RED 3 to GO OUT. You may TAKE the PILE. ~*~ TABLES SET 2/1 ~*~

 

Evil Rollercoaster - Winner

EVIL ROLLERCOASTER: In this tourney you will ALTERNATE between EVIL NTC and EVIL NO/NO. FIRST HAND: is EVIL NTC. If you get 3 RED 3s you may PICK up the PILE. BUT, if you GET 4th RED 3, you may NO LONGER PICK UP the PILE. 1CANASTA to GO OUT. SECOND HAND: is EVIL NO/NO. If you get 3 RED 3s, you may TAKE the PILE. BUT, if you GET 4th RED 3, you play REGULAR NO/NO again. You may NEVER GO OUT. You MUST KEEP at LEAST 1 CARD in your HAND at ALL times. ~*~ TABLES SET 2/2 ~*~

 

Fives Alive - Winner

FIVES ALIVE: Your FIRST MELD must consist of FIVES (5s) which can be PLAYED with OTHER CARDS. You CANNOT PICK UP the PILE, However, you CAN GO OUT at any time. ~*~TABLES SET 2/2~*~

 

Flickering Lights - Winner

FLICKERING LIGHTS: In this tourney, the FIRST HAND you can ONLY make BLACK CANASTAS. BLACK 3s must be MELDED or you CANNOT GO OUT. In the SECOND HAND you may ONLY make RED CANASTAS. BLACK 3s can be DISCARDED but NOT MELDED. The THIRD HAND repeats the FIRST HAND, and so on until the game ends. ~*~ TABLE SET 2/2 ~*~